Existing Gaussian splatting methods often fall short in achieving satisfactory novel view synthesis in driving scenes,
primarily due to the absence of crafty design and geometric constraints for the involved elements. This paper introduces
a novel neural rendering method termed Decoupled Hybrid Gaussian Splatting (DHGS), targeting at promoting the rendering
quality of novel view synthesis for static driving scenes. The novelty of this work lies in the decoupled and hybrid pixel-level
blender for road and non-road layers, without the conventional unified differentiable rendering logic for the entire scene, while
still maintaining consistent and continuous superimposition through the proposed depth-ordered hybrid rendering strategy. Additionally,
an implicit road representation comprised of a Signed Distance Field (SDF) is trained to supervise the road surface with subtle geometric
attributes. Accompanied by the use of auxiliary transmittance loss and consistency loss, novel images with imperceptible boundary and
elevated fidelity are ultimately obtained.
Substantial experiments on the Waymo dataset prove that DHGS outperforms the state-of-the-art methods.